Playing with 3D Rotation in Flex 4
I wanted to experiment with the new 3D features in Flex 4 Gumbo, so I made this simple rotate demo. Your mouse controls the rotation of the paw. I used the new functionality of
AnimateFilter
&
SimpleMotionPath
for the ‘info’ button effects and when clicking the paw. Rather than use the Rotate3D effect, I am just setting the rotation properties on MouseMove.

This was done for my good friends at CFBgaming.com.
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Can you give more details of how you implemented it?